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Augmentation - Tutorial

quarta-feira, 3 de agosto de 2011
Goddess Of Destruction
-Resumo 
Augmentation permite que você conceda um poder diferente a sua arma ou jóia,este poder é adquirido através das Life Stones que são utilizadas na potencialização.Os atributos adquiridos em itens são aleatórios,uma vez ao colocar o Augmentation o item não poderá ser trocado,vendido e muito menos dropado.




-Life Stones
São itens misteriosos que dropam de alguns monstros específicos,o level do  player que está tentando utiliza-la,tem que ser compatível com o level da Life stone.





-As Life Stones podem se dividir em uma certa categoria especifica,podendo influenciar desde o atributo a ser ganho quanto ao brilho da arma.

Categorias das Life Stones.

Life Stone
Life Stone -Accessory
Life Stone -Mid-Grade Life Stone -High-Grade
Life Stone -Top-Grade


-Level de Life Stones abaixo.

Life Stone: Level 46
Life Stone: Level 49
Life Stone:Level 52
Life Stone: Level 55
Life Stone: Level 58
Life Stone: Level 61
Life Stone: Level 64
Life Stone: Level 67
Life Stone: Level 70
Life Stone: Level 76
Life Stone: Level 80



-Tutoriais
relativos ao Augmentation abaixo:

1-Colocando um Augment em Arma.


-Resumo 
Armas com Augmentation  tem a vantagem de receber um atributo aleatório dependendo da Life Stone utilizada,outra exelente qualidade dessas armas é que você pode utilizar uma arma comSpecial Ability ou até mesmo com Enchants.Vale a pena lembrar que mesmo que você retire oAugmentation,você não perdera o Special Ability e muito menos os Enchants.


-Tutorial 

Usando uma Life Stone em uma Arma.
1-Tenha no seu inventário a arma,Life Stone e as Gemstones.




2-Para descobrir quantas Gemstones você irá necessitar,coloque a arma e a Life Stone no inventario deAugmentation no Black Smith.
Nota:Para isto selecione no menu do BlackSmith Augment item.


2-Para descobrir quantas Gemstones você irá necessitar,coloque a arma e a Life Stone no inventario deAugmentation no Black Smith.
Nota:Para isto selecione no menu do BlackSmith Augment item.


3-Compre as Gemstones no NPC ao lado,logo que você estiver com todos os itens.Arraste novamente a Arma,Life Stone e as Gemstones para a janela Augment.


4-Clique sobre o botão Augment,e logo após visualize a sua arma para ver qual tipo de atributo você recebeu.
Nota:Para receber um bom atributo,depende-se muito da sua sorte.



Nota:Ao colocar um Augmentation o rate de susseço e 100%


Augmentation Atributos - Armas

2-Visualizando os possiveis atributos de Augmentation.


-Resumo
Após ter decidido fazer o Augmentation em sua arma,você poderá receber um atributo aleatório na mesma.Para conseguir um melhor atributo na sua preciosa arma,primeiramente você devê conseguir uma Life Stone de boa qualidade.
Nota:Recomendo a Life Stone Top Grade ou a Life Stone High grade



Modificadores de StatusEssas skills modificam o status básico:

Accuracy +X _________ X between +0.4 and +3.0
CP Recovery +X ______ X between +0.1 and +0.8
Critical +X ___________ X between +4.9 and +32.7
Dodge +X ___________ X between +0.4 and +3.0
HP Recover +X _______ X between +0.1 and +0.8
M. Atk. +X __________ X between +2.5 +28.2
Maximum CP +X ______ X between +19.2 and +214.9
Maximum HP +X ______ X between +12.7 and +155.9
Maximum MP +X ______ X between +6.1 and +115.1
M. Def. +X __________ X between +4 and +30.8
MP Recovery +X ______ X between +0.1 and +0.4
P. Atk. +X ___________ X between +2.2 and +24.2
P. Def. +X ___________ X between +5.1 and +38.2
MEN +1
STR +1
CON+1
INT+1




Active Skills
Essas skills só podem ser usadas quando acionadas.

Active: Absorbs HP.
Active: Allows you to reflect some of the damage you incurred back to the enemy for a certain amount of time. Excludes damage from skill or remote attacks.
Active: Attacks by throwing a boulder.
Active: Burns up the enemy's MP.
Active: Decreases all skill MP consumption rates temporarily.
Active: Decreases all skill re-use times temporarily.
Active: Decreases a target's urge to attack.
Active: Decreases the magic MP consumption rate temporarily.
Active: Decreases the magic re-use time temporarily.
Active: Decreases the opponent's PVP P. Atk. temporarily.
Active: Decreases the skill MP consumption rate temporarily.
Active: Decreases the skill re-use time temporarily.
Active: Decreases the song/dance skill MP consumption rate temporarily.
Active: Decreases the song/dance skill re-use time temporarily.
Active: Decreases the target's urge to attack.
Active: Detonates a fireball by compressing the air around the caster.
Active: Ignites a firecracker.
Active: Ignites a large firecracker.
Active: Increases Accuracy temporarily.
Active: Increases Dodge temporarily.
Active: Increases M. Atk. temporarily.
Active: Increases M. Def. temporarily.
Active: Increases P. Atk. temporarily.
Active: Increases P. Def. temporarily.
Active: Increases PVP P. Atk. temporarily.
Active: Increases resistance to damage from falling temporarily.
Active: Increases the ability to restore some HP from the damage inflicted on an enemy temporarily. Excludes damage by skill or long-range attacks.
Active: Increases the chance of a critical attack temporarily.
Active: Increases the critical attack rate of magic attacks temporarily.
Active: Increases the effectiveness of HP recovery magic temporarily.
Active: Increases the maximum CP temporarily.
Active: Increases the maximum HP temporarily.
Active: Increases the maximum HP temporarily and restores HP by the increased amount.
Active: Increases the maximum MP temporarily.
Active: Increases the power of HP recovery magic temporarily.
Active: Increases the recharge recover rate of MP.
Active: Increases the recharge recovery rate of MP.
Active: Increases the target's urge to attack.
Active: Inflicts a dark attack.
Active: Inflicts a dark attack in the shape of a parabola.
Active: Inflicts a elementally challenged attack.
Active: Inflicts a elementally challenged attack in the shape of a parabola.
Active: Inflicts a flaming attack.
Active: Inflicts a flaming attack in the shape of a parabola.
Active: Inflicts a gusting attack.
Active: Inflicts a gusting attack in the shape of a parabola.
Active: Inflicts an earthen attack attack.
Active: Inflicts an earthen attack attack in the shape of a parabola.
Active: Inflicts a sacred attack.
Active: Inflicts a sacred attack in the shape of a parabola.
Active: Inflicts a water-type attack.
Active: Inflicts a water-type attack in the shape of a parabola.
Active: Inflicts damage by throwing a boulder.
Active: Instantly restores your HP.
Active: Launches a dark attack.
Active: Launches a sacred attack.
Active: Momentarily becomes invincible.
Active: Momentarily frightens the target, causing him to flee.
Active: Opens doors and treasure chests with a certain probability. Requires Keys of a Thief.
Active: Play music for a short duration.
Active: Puts the opponent's mind at peace and erases the desire to attack.
Active: Regenerates MP.
Active: Removes the target.
Active: Restores CP.
Active: Restores your own CP.
Active: Resurrects a corpse.
Active: Teleports party members to a village. Cannot be used in a specially designated place such as the GM Consultation Service.
Active: Teleports the caster to a village. Cannot be used in a specially designated place such as the GM Consultation Service.
Active: Teleports to a village regardless of time. Cannot be used in a specially designated place such as the GM Consultation Service.
Active: Temporarily blocks all of the target's physical/magic skills.
Active: Temporarily blocks a monster's pre-emptive attack. Fighting ability significantly decreases while in effect.
Active: Temporarily blocks the target's magic skills.
Active: Temporarily causes a target to bleed heavily.
Active: Temporarily decreases a target's Atk. Spd.
Active: Temporarily decreases a target's speed.
Active: Temporarily holds the target. The target cannot be affected by any additional hold attacks while the effect lasts.
Active: Temporarily Increases the distance you can jump without sustaining damage.
Active: Temporarily Increases your head size.
Active: Temporarily Increases your lung capacity.
Active: Temporarily paralyzes a target.
Active: Temporarily petrifies the target.
Active: Temporarily poisons the target.
Active: Temporarily puts the target to sleep. The target cannot be affected by any additional sleep attacks while the effect lasts.
Active: Temporarily resist damage from falls.
Active: Temporarily stuns the target.
Active: Unleashes a general attack and temporarily decreases your magic attack power during PvP.




-Chance Skills
Skills ativas randômicamente em situações específicas.

Chance: Blocks all of the physical/magic skills of the target that inflicts damage on you with a certain probability.
Chance: Blocks the magic skills of the target that inflicts damage on you with a certain probability.
Chance: Decreases the Atk. Spd. of the target that inflicts damage on you with a certain probability.
Chance: Decreases the PVP P. Atk. of the target that inflicts damage on you with a certain probability.
Chance: Decreases the speed of the target that inflicts damage on you with a certain probability.
Chance: Decreases the urge to fight of the target that inflicts damage on you with a certain probability.
Chance: Has a chance to hold a target that damages you.The target cannot be affected by any additional hold attacks while the effect lasts.
Chance: Has a chance to paralyze a target that damages you.
Chance: Has a chance to petrify a target that damages you.
Chance: Has a chance to poison a target that damages you.
Chance: Has a chance to sleep a target that damages you.
Chance: Has a chance to sleep a target that damages you. The target cannot be affected by any additional sleep attacks while the effect lasts.
Chance: Has a chance to stun a target that damages you.
Chance: Increases accuracy with a certain probability when damage is incurred.
Chance: Increases critical attack rate of magic attacks with a certain probability when damage is incurred.
Chance: Increases critical attack rate with a certain probability when damage is incurred.
Chance: Increases evasion with a certain probability when damage is incurred.
Chance: Increases M. Atk. with a certain probability when damage is incurred.
Chance: Increases maximum CP with a certain probability when damage is incurred.
Chance: Increases maximum HP with a certain probability when damage is incurred.
Chance: Increases maximum MP with a certain probability when damage is incurred.
Chance: Increases M. Def. with a certain probability when damage is incurred.
Chance: Increases P. Atk. with a certain probability when damage is incurred.
Chance: Increases P. Def. with a certain probability when damage is incurred.
Chance: Increases PVP P. Atk. with a certain probability when damage is incurred.
Chance: Increases recovery rate when receiving HP recovery magic with a certain probability after damage is incurred.
Chance: Increases recovery rate when receiving MP recovery magic with a certain probability after damage is incurred.
Chance: Momentarily blocks all of the target's physical and magic skills during a critical attack.
Chance: Momentarily blocks all of the target's physical and magic skills during a magic attack.
Chance: Momentarily blocks all of the target's physical and magic skills during a physical attack.
Chance: Momentarily blocks the target's magic skill during a critical attack.
Chance: Momentarily blocks the target's magic skill during a magic attack.
Chance: Momentarily blocks the target's magic skill during a physical attack.
Chance: Momentarily burns up the target's MP during a critical attack.
Chance: Momentarily burns up the target's MP during a magic attack.
Chance: Momentarily burns up the target's MP during a physical attack.
Chance: Momentarily causes the target to bleed during a critical attack.
Chance: Momentarily causes the target to bleed during a magic attack.
Chance: Momentarily causes the target to bleed during a physical attack.
Chance: Momentarily decreases a target's Atk. Spd. during a critical attack.
Chance: Momentarily decreases a target's Atk. Spd. during a magic attack.
Chance: Momentarily decreases a target's Atk. Spd. during a physical attack.
Chance: Momentarily decreases a target's speed during a critical attack.
Chance: Momentarily decreases a target's speed during a physical attack.
Chance: Momentarily decreases the target's speed during a magic attack. Intensity 3.
Chance: Momentarily frightens the target, causing him to flee during a magic attack.
Chance: Momentarily frightens the target, causing him to flee during a physical attack.
Chance: Momentarily frightens the target during a critical attack.
Chance: Momentarily holds the target during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts.
Chance: Momentarily holds the target during a magic attack. The target cannot be affected by any additional hold attacks while the effect lasts.
Chance: Momentarily holds the target during a physical attack. The target cannot be affected by any additional hold attacks while the effect lasts.
Chance: Momentarily paralyzes the target during a critical attack.
Chance: Momentarily paralyzes the target during a magic attack.
Chance: Momentarily paralyzes the target during a physical attack.
Chance: Momentarily petrifies the target during a critical attack.
Chance: Momentarily petrifies the target during a magic attack.
Chance: Momentarily petrifies the target during a physical attack.
Chance: Momentarily poisons the target during a critical attack.
Chance: Momentarily poisons the target during a magic attack.
Chance: Momentarily poisons the target during a physical attack.
Chance: Momentarily puts the target to sleep during a critical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.
Chance: Momentarily puts the target to sleep during a magic attack. The target cannot be affected by any additional sleep attacks while the effect lasts.
Chance: Momentarily puts the target to sleep during a physical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.
Chance: Momentarily stuns the target during a critical attack.
Chance: Momentarily stuns the target during a magic attack.
Chance: Momentarily stuns the target during a physical attack.
Chance: Regenerates CP with a certain probability when damage is incurred.
Chance: Regenerates MP with a certain probability when damage is incurred.
Chance: Temporarily decreases a target's speed during a critical attack.
Chance: Temporarily decreases a target's speed during a physical attack.
Chance: Temporarily decreases a target's urge to attack during a critical attack.
Chance: Temporarily decreases a target's urge to attack during a physical attack.
Chance: Temporarily decreases the target's speed during a magic attack. Intensity 3.
Chance: Temporarily increases the target's urge to attack during a critical attack.
Chance: Temporarily increases the target's urge to attack during a physical attack.
Chance: Temporarily provokes a target to attack during a critical attack.
Chance: Temporarily provokes a target to attack during a physical attack.
Chance: Throw the target that inflicts damage on you into a state of fear and causes him to flee with a certain probability.




-Skills PassivasEstas skills funcionam de um modo passivo.

Passive: Decreases the magic MP consumption rate.
Passive: Decreases the MP consumption rate for all skills.
Passive: Decreases the skill MP consumption rate.
Passive: Decreases the song/dance skill MP consumption rate.
Passive: Increases accuracy.
Passive: Increases critical attack rate.
Passive: Increases evasion.
Passive: Increases lung capacity.
Passive: Increases Lung Capacity.
Passive: Increases M. Atk.
Passive: Increases M. Def.
Passive: Increases P. Atk.
Passive: Increases P. Def.
Passive: Increases PVP P. Atk.
Passive: Increases the ability to reflect some of the damage you incurred back to the enemy. Excludes damage by skill or long-range attacks.
Passive: Increases the critical attack rate of magic attacks.
Passive: Increases the effect of HP recovery magic.
Passive: Increases the height from which you can jump without sustaining damage.
Passive: Increases the power of HP recovery magic.
Passive: Increases the recharge recovery rate of MP.
Passive: Increases the weapon weight limit by 2 times.
Passive: Raises resistance to damage from falling.




-Informações
Alguns modelos de armas submetidas ao Augmentation abaixo:


-Resumo 
Nesta parte você pode aprender a como retirar umAugmentation de sua arma,isto é possível devido que quando você coloca uma Life Stone em sua arma o atributo que vai ser gerado é aleatório,podendo ser que ele venha muito fraco.Então você poderá retira-lo para tentar novamente com a mesma arma,mas que fique claro que a Life Stone utilizada será destruída na remoção.


-Para se desfazer o Augment 

1-O Blacksmith também pode remover o Augmentation,desde que se pague uma taxa para que ele o faça.
Nota:Sua Life Stone não retornará para você.

2-Logo que se decidir retirar,vá até o Blacksmith e selecione na lista Cancel item Augmentation.Após isto clique no link da nova janela Remove the Stone of Life.




Nota:A chance de ser removida com susseço e de 100%

Espero ter ajudado! By: Lucas



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